When looking to spice up the next playthrough, players can't go wrong with installing these excellent add-ons. A dizzying array of selections are available that overhaul both large and small aspects of the gameplay. Luckily, EU 4 isn't lacking in mods on the Steam Workshop. RELATED: Pro Tips For Europa Universalis 4 However, once players get the hang of the base mechanics, successfully running a country in Europa Universalis 4 becomes a much more feasible endeavor.
They are far from perfect.Ĭomment any bugs that you encounter in your campaign, and most importantly.HAVE FUN.In Europa Universalis 4, players already have quite a bit of content to occupy their time. Ottoman Missions can be completed.Īny minor bugs found will be corrected as long as my modding skills allow that. Discovered just 1: Certain missions cannot be completed since they require provinces not present in this mod. Fixed an issue where the game would not recognize certain provinces in America as colonial regions.ġ. Trade nodes in general have been fixed.Ħ. Was problematic in earlier version due to file exclusions.ĥ.
Fixed an issue where some provinces would have "no culture"Ĥ.
Fort system was not present in the 1.7 versionģ. Installed forts just like original EU IV. Fixed an issue where "Ages" would not progress due to map changes.Ģ. This means that the CPU has a lot less things to calculate.ġ. This map contains a total of 2025 provinces as opposed to the current EU IV map which has 4951. This should be the best performance mod out there (No i am not counting the 1 Province Map Mod).
It brings back the old EU IV map, featured in the earlier versions of 1.7.3 and before, thus greatly improving the performance of the game. This mod is an update of my previous mod created for an earlier version of the game. Modern Day Scenario using the Old Map can be found here: